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My Projects

2018-2019

Below, you will find the projects I have worked on along with a brief summary about the work.

All of these projects have been created in only a 16 week allotted time frame. It took so much work and dedication. I am extremely proud of the results of my work.

Swamp

Swamp

Swamp House Interior

Swamp House Interior

Swamp

Swamp

Swamp House Interior

Swamp House Interior

Swamp House Interior

Swamp House Interior

Swamp

Swamp

Project Bellicose

Project Bellicose is a project I worked on in 2018. The editor being used is Unreal Engine 4. Being a level designer, I decided to create a swamp themed environment. In the photos, there is an old swamp house being surrounded by thick green fog, bodies of water, green vines, and trees. The level was my first design on Unreal Engine.

Castle Walls

Castle Walls

Decorative Knight

Decorative Knight

Decorative Table

Decorative Table

Decorative Table

Decorative Table

Castle Walls and Flags

Castle Walls and Flags

Sword on Castle Wall

Sword on Castle Wall

Castle Hallways

Castle Hallways

Planning room inside castle.

Planning room inside castle.

Planning Room

Planning Room

Dark Castle Hallway

Dark Castle Hallway

Dark Castle Hallway

Dark Castle Hallway

Dark Castle Hallway

Dark Castle Hallway

Castle Ceiling

Castle Ceiling

Castle Doorways

Castle Doorways

Dark Castle Hallway

Dark Castle Hallway

Castle Hallway

Castle Hallway

Castle Hallway

Castle Hallway

Planning room inside Castle

Planning room inside Castle

Planning Room inside Castle

Planning Room inside Castle

Castle Hallway

Castle Hallway

Castle Hallway

Castle Hallway

Small Begin-Play Room

Small Begin-Play Room

Small Begin-Play Room

Small Begin-Play Room

Small Begin-Play Room

Small Begin-Play Room

Small Begin-Play Room (Book)

Small Begin-Play Room (Book)

Small Castle Hallway

Small Castle Hallway

Project Synthswave

Project Synthswave is a project I worked on in 2019. The editor being used is Unreal Engine 4. Being a level designer, I decided to create a castle-like environment. The idea of the level was to explore the castle's interior and to find a way out. I was responsible for the environment and the layout of this level. The level was my second design on Unreal Engine.

Entire Map Layout

Entire Map Layout

Begin-Play Area

Begin-Play Area

Begin-Play Area

Begin-Play Area

Level

Level

Level

Level

Level

Level

Above shot of Level

Above shot of Level

Level

Level

Level

Level

Level

Level

Level

Level

Enter the Cave of Vines

Enter the Cave of Vines

Cave of VInes

Cave of VInes

Jump on platform to reach land

Jump on platform to reach land

Riding the Platform

Riding the Platform

Just reached land

Just reached land

Level

Level

Jump onto the pillars

Jump onto the pillars

Level

Level

Level

Level

Level

Level

Level

Level

Level

Level

Level

Level

Level

Level

Level

Level

Level

Level

Level

Level

Level

Level

Level

Level

Level

Level

Level

Level

Level

Level

Enter Forest

Enter Forest

Forest

Forest

Forest

Forest

Final Level

Final Level

Final Level

Final Level

Final Level

Final Level

Final Level

Final Level

Final Level

Final Level

Endgame

Endgame

Project Riposte

Project Riposte is a project I worked on in 2019. The editor being used is Unreal Engine 4. Being a level designer, I decided to create a Roman and Mario themed level which I called Cornelius. The object of the game was to surpass obstacles in order to reach the end. I created the layout and the environment of this level. The level was my third design on Unreal Engine.

Animated Videos

Animated Videos

Naruto Run
00:03
Pendulum
00:04
Walking
00:04
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